Build a town, trade with items, and twice a week go to war against every other town. When the war ends, the map is rebuilt and the loot stays yours.
How it works
No nations and no peace treaties. Outside war events your town is protected. During them, every town is fair game.
/t new raises a Town Heart where you stand. Its level decides how many residents and plots your town can hold.
Gather, trade items for items, fill the town stockpile and upgrade the Heart. Build waystones, vaults and turrets.
Twice a week, every town over 14 days old fights every town that isn't a mutual ally. Destroy 75% of an enemy Town Heart and that town falls.
When the war ends, the map is restored block by block. What you took from enemy chests stays in your pockets.
On the server
Our own plugins, built for this server.
The centre of every town. 10 levels, from 4 residents and 16 plots up to 50 and 200. Its vault holds the town's shared stockpile.
PvP everywhere, break into towns, loot chests, light TNT. Points for fallen towns and kills; the winning town gets resources.
Every block broken in a war comes back afterwards. Chests come back with whatever was left in them, so loot is never duplicated.
There's no money. Turn a chest into a barter shop and trade iron for bread or diamonds for land. Plots sell for items too.
/build places waystones for travel, respawn centres for wartime, private vaults, turrets and war camps.
About 40 ruins across the map. Break a stronghold's core to take it, and it feeds your stockpile every hour until someone takes it from you.
Getting started
Minecraft Java Edition, latest version.
Add play.siegecraft.gg as a server and join.
The Keeper at spawn shows you everything in about 5 minutes. Watch to the end for a starter kit.
Take one of the four Gates of Departure to open land, far from spawn.
/t new <name> or /t join <town>. New towns sit out wars for 14 days, unless they /war join.
Upgrade your Heart, wall your defence zone, find allies. /war shows the next event.
SiegeCraft is in alpha. Expect bugs, restarts and changes to the rules of war while we test. Found a bug? Post it in #bug-reports on Discord. Wars, respawn centres and vaults especially need players to test them.